STCS 44053
>< Type/ Status : Core
for students offering the special degree in Statistics and Computer Science.
>< Title : Theoretical Aspects of Computer
Graphics
>< Pre-requisite : STCS 21015
>< Objectives : At the end of this unit the
student will able to demonstrate an understanding of a range of input and output
technologies used in Computer Graphics and to apply the techniques and algorithms
for modeling and rendering 2D and 3D graphical objects.
>< Course Content :
Introduction to Computer
Graphics
Graphic Devices : Display systems
and Input devices.
2D Graphics : Simple line drawing
algorithms, Circle drawing, Generation of ellipses through transformation on
circles,Use of Homogeneous Coordinate system, Transformations, Zooming and Panning
effects.
Graphic Operations in 2D :
Windowport and Viewport, Elimination of totally visible and totally invisible
lines with respect to a rectangular window using line and point codes; Explicit
line clipping, Sutherland and Cohen, Mid point sub-division and Area filling
algorithms, Stack based and queue based fill and Scan line algorithms.
3D Graphics : Transformations,
Parallel and perspective projections; Geometric models; Colour theory; shading;
Illumination and hidden surface removal. Parametric representation of curves
and need for cubic curves, Drawing cubic Bezier and B-spline curves
Animation : Basic principles
in animation.
>< Methodology : A
combination of lectures and tutorials.
>< Scheme of Evaluation : End of course examination
and assignments.
>< Recommended Reading :
1. Rogers D. F., Procedural Elements for Computer Graphics,
(1985), McGraw-Hill.
2. Hearn D., Baker P. M., Computer Graphics, (1994, 2nd
Edition), Prentice-Hall of India Ltd..
3. Plastock R. A., Kalley G., Computer Graphics, (1986),
McGraw-Hill.
4. Foley J. D., Dam A van, Feiner S. K., Hughes J. K.,
Computer Graphics Principles and Practice, (2002, 2nd Edition), Pearson Education
(Singapore) Pvt. Ltd.
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