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STCS 44053

>< Type/ Status : Core for students offering the special degree in Statistics and Computer Science.
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Title : Theoretical Aspects of Computer Graphics
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Pre-requisite : STCS 21015
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Objectives : At the end of this unit the student will able to demonstrate an understanding of a range of input and output technologies used in Computer Graphics and to apply the techniques and algorithms for modeling and rendering 2D and 3D graphical objects.
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Course Content :

Introduction to Computer Graphics

Graphic Devices : Display systems and Input devices.

2D Graphics : Simple line drawing algorithms, Circle drawing, Generation of ellipses through transformation on circles,Use of Homogeneous Coordinate system, Transformations, Zooming and Panning effects.

Graphic Operations in 2D : Windowport and Viewport, Elimination of totally visible and totally invisible lines with respect to a rectangular window using line and point codes; Explicit line clipping, Sutherland and Cohen, Mid point sub-division and Area filling algorithms, Stack based and queue based fill and Scan line algorithms.

3D Graphics : Transformations, Parallel and perspective projections; Geometric models; Colour theory; shading; Illumination and hidden surface removal. Parametric representation of curves and need for cubic curves, Drawing cubic Bezier and B-spline curves

Animation : Basic principles in animation.

>< Methodology : A combination of lectures and tutorials.
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Scheme of Evaluation : End of course examination and assignments.
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Recommended Reading :
1. Rogers D. F., Procedural Elements for Computer Graphics, (1985), McGraw-Hill.
2. Hearn D., Baker P. M., Computer Graphics, (1994, 2nd Edition), Prentice-Hall of India Ltd..
3. Plastock R. A., Kalley G., Computer Graphics, (1986), McGraw-Hill.
4. Foley J. D., Dam A van, Feiner S. K., Hughes J. K., Computer Graphics Principles and Practice, (2002, 2nd Edition), Pearson Education (Singapore) Pvt. Ltd.

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